3DS Max - Animated Texture Maps
Uploader Comments (MarcusDesigns)
All Comments (20)
-
I know to compile with other programs like VirtualDub. Is many frames and I now use AvidMediaComposer. Until I still use this until I got a real answer. Or learn 3ds max. Avid also got wrong. I will maybe try VirtualDub.
-
@StarFoxxxer Are you using 64-bit 3D Max?
-
@RAWTalentTube I know avi is there but not that way i want. This never comes back it locks routines.
-
@RAWTalentTube Hi! Nice working. I'm not out for that. please do you know how to apply avi material map to an object to get the animated avi on the object so it flows. Another question i saw you got cinepak for the compose the video output to get better quality. How can i put in that?
-
just what i was looking for, i have an animated translucent floor as a mov file awesome wk thanks mate!!!!
-
Amazing tutorial, this will really help with my university work! To maybe solve the above problem, it doesn't seem to like video files over 999 frames, the view just stays black. Also, don't forget to render multiple frames, not just the one.
nice tutorial but man can i make the video i put as a material pause till the time i want it to play ? how to do that ?
saytara21 2 months ago
@saytara21 In the material for the animation video, look for the Time rollout (between Bitmap Parameters and Output) where you can set the Start Frame, along with several other options to experiment with.
MarcusDesigns 2 months ago
Yes Marcus. I do I use 64 bit 3ds max
StarFoxxxer 3 months ago
@StarFoxxxer I believe there are issues with codecs in the 64-bit version of max as most aren't 64-bit, but may be slightly out of date on this so worth a quick research to make sure it's still the case.
A workaround is to render out sequential individual frames, and stitch together using VirtualDub or similar.
MarcusDesigns 3 months ago