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Games of Distinction, part 2

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Uploaded by on Aug 7, 2007

Part 1:
http://www.youtube.com/watch?v=mi2AFiSZKK0
Introducing the quantification problem, continued

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Howto & Style

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Uploader Comments (TheCarruths)

  • I'm probably going to do a few more on qualitative and quantitative distinction, but the next ones will likely use a different analogy.

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  • You could have a real career in writing game instruction manuals!

  • Help a brother out here: it's an analogy for what? Object, thoughts, words? What do the pieces represent and what does the playing field represent?

  • Or, can you have a game with a set, finite number of pieces -- but on an infinite field?

  • Can a game be infinite?

    A game, by definition, has rules.

    Perhaps life -- existence -- is an infinite game...

  • without bounds it would be an infinite game.

  • So on the blank -- unquantifiable -- field, would gameplay still be possible? Would the rules for Go have to be rewritten or adapted? Could they be? Would it be a radically different game? Or without specific fields is meaningful gameplay not possible?

  • I suspect there will be a part three...

  • i SO understand this video

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