Deathwizard77[355] vs Edisthgirb[825] - Red Alert 3 Commentary (pt5/5)

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Uploaded by on Mar 12, 2009

Deathwizard77, rank 355 Empire

vs

Edisthgirb, rank 825 Soviets

Map: Temple Prime

Part 5 of 5

Category:

Gaming

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Standard YouTube License

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Uploader Comments (DreamWindX)

  • Your friends were right, that was pretty epic.

    Not in terms of unit management, but just in terms of cirumstance. As you said, if he hadn't wasted so many dreadnoughts without any anti-air support, it could have been GG much sooner.

    Anyway, great commentary, man. Keep 'em coming.

  • Thanks for the comments guys. Hey if you have any suggestions for my future videos let me know. I'm trying to make them better so more people can enjoy them.

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All Comments (15)

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  • 3:00 why don't russian player attack dojo with flaks? he had like 5 or 6! he could win this game right there.

  • Rofl Both guys super superb noobs its funny..And the commentator is fallin asleep

  • The dude with the Dojo shoulda got an engineer for the Ore Refinery.

  • Omg... funny, but what a fail. The soviet coul've won in the end by selling his remaining buildings on land and then getting some conscripts.

  • i think u shudd do a unit review

  • Sick match. I laughed so hard when he was pumpin ore collectors, haha. Should've kept runnin them soldiers over. What I don't understand is why Ed didn't sell some of his land power plants or land refineries to get the conscripts. So close :p

  • awesome battle and nice commentary DreamWindX. You should make more!

    B y the way, in my opinion... Ed should have simply spammed bullfrogs and created about 6-8 of them + dreadnoughts and subs then Wizard would have failed quite in the beginning. DeathWizard had the advantage because Ed wasnt building enough bullfrogs :D

  • btw there was this person i was fighting in another RTS game. He was owning me and then he accidently pressed alt+f4 or something, XD.

    (PS that person was my friend, that was the talk of the entire week)

    then there was this time i took out an enemy with ZOCOM rocket harvesters... cos i had nothing left except for 5 power plants, 1 outpost, 1 com center, 1 ion cannon and 1 tech lab. and i happened to have 20 harvesters lying around. Cue attack of the harvesters.

  • wth he queued 27 ORE COLLECTERS??? of all things...

  • The interesting thing is since the subs were out, the MCV was stuck on land - those became a passive threat.

    Really interesting tactic, having that kind of sea domination even though it didn't come into play directly.

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