Added angle limit joints to the Farseer port in Blitzmax along with several more features. Notice that the red rectangles will not bend past 90 degrees when opening up and they will not 'cave in' when closed, basically limiting their degrees of freedom between 0 and 90 degrees. This also works for fully dynamic objects which would allow someone to create a 2D rag doll with limb constraints.
get the engine source here:
http://www.paradeofrain.com
Music:
Bad Loop - Nio
Yeah wow thats great
Whole things great! :)
MrThorwal 2 years ago
Neat. I always like physics demos. :D
LusikkaMage 3 years ago