Graduating ICAM senior projects 2011, UCSD
Alfred Tarng - Environmental Factors
This project makes use of a webcam feed, converting the pixels it captures into Gaming elements based upon their RGB Components. The objective of this game is simple, allow your AI-controlled character sprite to collect points. The purpose of this game from a design perspective is to change up how people interact with games, because often times, there only a few people who are able to engage with a game at a time in one physical space. By removing the need for a physical apparatus to engage with the game, and allowing the users to interface with the game through the webcam, it allows for all people in the particular space to engage with the game.
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