A second video of our games for upper-limb stroke rehabilitation which use augmented reality technology.
Note: The lag present in the left frame of this video is caused by the video capture software and is not present when typically using the games.
The games are designed for rehabilitating finer movements such as reach, grasp, manipulation and release of objects. The advantage of using this technology is that real objects of different shape, size and weight can be used, with the potential of rehabilitating meaningful and transferable skills. The games work with a standard PC and webcam and so are very low-cost and potentially suitable for home use.
They are developed using the Microsoft XNA framework and ARToolKitPlus. For more information on our research and publications, please see http://php.infc.ulst.ac.uk/vr-therapy/blog/
Developed at University of Ulster, Coleraine, by the VR Therapy group.
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