COLECOVISION - PAC - MAN
Uploader Comments (SILKIE73)
All Comments (23)
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Atari made a better port for this than on their console systems visually, but for playability, the 400 and 800 version was awesome.
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Atari definitely did a stellar job on this port. The sound isn't very authentic, but overall a great effort.
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@gamewizard Yep. I even made up a pattern for level 2 in Ms. Pac that allows you to go through one of the monsters. Not quite alot, though, as you saidd. ;)
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That used to happen in the arcades a lot, too. The collision detection wasn't great. The center points of the pac man and ghost sprites had to meet in order for a collision to occur. The outer pixels could actually touch and there would be no collision. Sometimes you could even pass through the ghosts when moving in a straight line, not just when you were moving around corners.
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1:45 Really??? Going through???
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@Phredreeke They used a little bit of 8-bit magic to pull that stunt!
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@Envisaged0ne, I don't know about this guy, but I always play ColecoVision roms with Blue MSX -emulator. It works lovely.
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These prototypes for ColecoVision that I played are also interesting: Fall guy, Moonpatrol, Dig Dug.. I will try this Pac-Man version soon, it looks nice.
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Commercial: Here's PacMan on ColecoVision.
Me: umm NO. HERE'S PacMan on ColecoVision.
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if im correct this was just a prototype...
Google ColecoVision Roms. You will find it .
SILKIE73 2 years ago
Oh, yes it is ! Thanks my man!
SILKIE73 2 years ago