Oculus Part 1 of 2

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Uploaded by on Sep 26, 2008

Part 1 of 2, full Oculus run.

Part 2 can be found here: http://www.youtube.com/watch?v=3PRzvas5YQw

You spend most of the instance riding a drake from one of the three friendly dragon flights: Red, Bronze, or Green.

Blues being the bad guys and Blacks being jerks exclude them from being ridden of course. :)

Each flight's drake has their own unique powers...

Drakes-
Color: Red
Role: Tank
Powers:
Searing Wrath
60 yd range
Instant
Breaths a stream of fire at an enemy dragon, dealing 6800 to 9200 fire damage and then jumping to additional dragons within 30 yards. Each jump increases the damage by 50%. Affects up to 5 total targets.

Evasive Maneuvers
Instant5 sec cooldown
Allows your drake to dodge all incoming attacks and spells. Requires Evasion Charges to use. Each attack or spell dodged while this ability is active burns one Evasion Charge. Lasts 30 sec or until all charges are exhausted.

Martyr
Instant10 sec cooldown
Redirects all harmful spells cast at friendly drakes to yourself for 10 sec.


Color: Green
Role: Healer
Powers:
Leeching Poison
60 yd range
Instant
Poisons an enemy dragon, leeching 1300 health to the caster every 2 sec for 12 sec. Stacks up to 3 times.

Touch the Nightmare
60 yd range
Instant10 sec cooldown
Consumes 30% of the caster's max health to inflict 25,000 Nature damage to an enemy dragon and reduce the damage it deals by 25% for 30 sec.

Dream Funnel
60 yd range
Channeled
Transfers 5% of the caster's max health to a friendly drake every second for 10 sec as long as the caster channels.

Color: Bronze
Role: DPS
Powers:
Time Shock
60 yd range
Instant
Deals 4822 to 5602 Arcane damage and detonates all Shock Charges on an enemy dragon. Damage is increased by 6525 for each charge detonated.

Stop Time
Instant1 min cooldown
Halts the passage of time, freezing all enemy dragons in place for 10 sec. This applies 5 Shock Charges to each affected target.

Temporal Rift
60 yd range
Channeled
Channels a temporal rift on an enemy dragon for 10 sec. While trapped in the rift, all damage done to the target is increased by 100%. In addition, for every 15,000 damage done to a target affected by Temporal Rift, 1 Shock Charge is generated.

Category:

Gaming

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License:

Standard YouTube License

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  • LOL I LOVE THAT SONG Future soon u shoulda put Code monkey

  • this instance is realy interesting :) sure does seems short dunno maybe you wuold like to repli eabut a few facts abut tanking as an paladin in WotLK :)

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