Tree Growth Test

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Uploaded by on Jan 2, 2008

Here was a proof-of-concept render that I did for my church a few months ago. Vue 6 Infinite Xstream was used.

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Film & Animation

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Standard YouTube License

  • likes, 8 dislikes

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Uploader Comments (TheApostleVideo)

  • Fantastic...how did you do that?

  • Thanks - I used a software called Vue and simply animated a growth property.

  • I have the Vue too, but i dont know how you make the animation (growth)... If can help me more i will apreciate. Where can i find help for that?

    Thanks!

  • I can't exactly recall how I modified the tree, but a simple Google search for some tutorials should yield some results! Hope it works out for you!

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  • @BlueBerryWizard Thanks for your insights! I haven't touched Vue in a while, and should probably take this test down, but figured that it might be beneficial for someone else. Excellent feedback!

  • (part 2 of 2) If a tree looses a big branch that forms a swollen knot in its side. The way the tree grows in your video, it looks like it’s not really growing but magically taking form, going straight from some weird snaky shoot into its mature form. Also worth taking into consideration is that more rainfall results in more rapid growth during a given year, more wind and damage during its earlier years makes it more twisted, and less light makes it grow taller & narrower.

  • (part 1 of 2) Trees don't really grow like that, at least not temperate ones. The Black Walnut tree (native to the Mixwood Plains ecozone, a large part of which is Ontario) starts off just looking like a stick for the 1-3 years. Then it branches off. Leaves and smaller branches are lost each year creating leaf & twigs debris on the ground. A few branches become leaders and eventually overtake smaller ones which don’t really grow much and eventually snap off or something.

  • You place your plant. Move the timeline marker thing to however long you want the animation to be. Create key frame there of the plants geometry. Then move the timeline marker thing back to the beginning. Change the plants geometry using the plant editor (right click the plant and select edit object). In the plant editor shrink everything down so the plant is small. Then create a key frame of the plants geometry at the beginning of the timeline where the plant has been modified. That's it

  • trees grow towards light

  • @nunoagonia24 google 'geek at play'

  • wtf? too bright man!

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