Project Japan 日本 - 2D Animation Project in 3D Environment

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Uploaded by on Dec 15, 2009

This was an animation project that I worked on just prior to graduation from my University. It consists of 2D handdrawn animation frames imported as image sequences into a Autodesk Maya, a 3D animation software package.

The music is by the artist KOKIA, who has always been very inspirational to my own work as an Artist. The song's name is "Hana Utage" or "Flower Banquet".

I created most of the content by drawing and painting from photographs that I took while visiting Japan for the first time, specifically Asakusa and Fuijisan areas.

I would like to eventually go back in and add more variety of content and improve on the clarity of some spots in the animation at some point.

Category:

Film & Animation

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Standard YouTube License

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Uploader Comments (SkyeWelse)

  • Holy cow that was awesome. The music really helped it out too but all in all that was fantastic. Good job!

  • @KrygonTheMaster

    Thanks! Glad you enjoyed it. If I ever find the time, and get a chance to take more inspirational photographs the next time I visit Japan, I may add on to this and improve on it some. Kokia's music is wonderful indeed and this song is over 6 minutes in length, so I've only scratched the surface. : )

  • wow...

    Great video, man.

  • @ivelostmypassword

    Thanks! And btw, great nickname! : 0 Good luck with that password. (laughs)

    -Thomas

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All Comments (11)

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  • O.O

  • I loved it

  • @SkyeWelse

    thx but i think it is kind of lost

    (:

  • The Sakura petals were single frames, around 16 variations or so, that were assigned to locators in Maya that would be attached to animation curves. It was really nice because it achieves either a fast start or slow-down float speed depending on the type of curves you draw. : )

    -Thomas

  • Thanks! Glad you liked it. : ) The music is from an artist named KOKIA from her new album Kokia/Akiko - Balance.

    The flower animation is a series of 2D frames that were drawn in photoshop and through a step-by-step process of coloring in little parts of the alpha channel at a time. Then as each alpha channel step is completed, it can be saved out as a frame to later be imported into Maya as an image sequence on a plane. There's a little more to it, but that's the general idea. : )

    -Thomas

  • I also really love the music!

    Who is it??

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