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Uploaded by rsalek on Feb 1, 2011
Marked improvement on the head render from the last. Decided to employ a mental ray shader for the skin. This is with hair hidden and hard raytraced shadows
Film & Animation
Standard YouTube License
@TheMetalplaya very true, thanks for the feedback!
rsalek 4 months ago
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@TheMetalplaya very true, thanks for the feedback!
rsalek 4 months ago