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Published on Feb 24, 2013
All Sound and Music were created by me in FMOD. Sound Effects and Music were then internally recorded out of FMOD and synced up with a video from the chapter 'Sandtraps' in Half-Life 2 using Cubase.
Please contact me if you're looking for a sound designer/music composer for any of your video game projects - I would be willing to work for free to gain experience in the industry and to extend my portfolio.