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Bubble Bobble "Combo Challenge" TAS

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Uploaded by on Jun 15, 2009

The first 20 levels of the NES Bubble Bobble played under the following conditions:

1) Must pop all enemies together in a single combo.
2) Must eat all the fruit produced by the combo.
3) EXTEND is optional, but must be gotten after all fruit has been eaten.

This is merely a proof-of-concept video, it does not claim to accomplish its task as fast as possible.

Levels 21-40 coming sometime in the future, though I don't know if I can go farther than that!

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Uploader Comments (Strakester)

  • I feel you did 3 + 1 in level 6.

    Impressive stuff for the most part though :)

  • Perhaps I did, but it gave 8000 points and dropped a tomato, so it was a legit combo.

    If you think that's bad, it gets a lot worse later in that regard.

  • This is awesome, and I can't wait to see more.

    I was a little surprised you didn't generate any candy, though.

  • I did, just not right away. I got the blue candy on level 17 and the green candy on level 18.

  • It can be tricky to correctly manipulate what will appear as in the candy, as little things such as bouncing on bubble can change what appears.

    Good TAS, I've never seen a run of this game aiming for combos.

  • When I started this movie, I didn't know exactly what caused the powerups to appear, but halfway through I did some memory watching and figured it out. That's why the candy took a while to appear.

    And thanks. I'll see about beating Level 35 sometime...

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All Comments (6)

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  • great stuff!

  • Oh no, I never said it's bad, I loved all the videos in this series as I said :)

    I was just asking, as it seems the fourth enemy blew up a bit later...

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