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TPGD: Movement Test

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Uploaded by on Apr 19, 2008

Testing out an idea I had. Moving enemies into the battlefield.

It worked pretty well, despite RPGMaker's limitations. All I can say, is that this will only work with one enemy. Poo.

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  • It would be cool to see them walk ON to the screen rather than walk forward a bit. :)

  • No no, you CAN make this work with others! I thought of something similar!

    Just make it so that the first things to happen before anything else are the enemies appearing! As in, have the first walking animation, then the enemy comes into the place. Then followed by the others.

    It doesn't even have to be them walking in, maybe they could materialize or something? Maybe they could start out as an enemy trophy in brawl, and then turn into an enemy through an animation? I know this can work!

  • Awesome dude.

  • do you mean 1 enemy as in only the waddle dee?

    or with 1 enemy by itself in the enemy party?

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