point cloud to blender cloth animation

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Uploaded by on Jan 27, 2010

went from .obj point cloud data from the inspeck -
1) created a new object and made a parent (in this case a cube) of the vertices...
2) used dupliverts to duplicate the parent object (the cube)
3) ctrl+shft+a in object mode "make dupliverts real"
4) ctrl+j to join the new objects
5) add cloth and collision stuff...
you can alter the rate by working with the scene's gravity settings

Merci Ms. Giannini for the pose

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