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StarCraft 2 - [T] MMM and Ghost - Strategy

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Uploaded by on Aug 11, 2010

Force StarCraft 2 Strategy presents: Terran MMM and Ghost

Learn Step-by-Step how to execute this strategy!

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Top Comments

  • scv worker strike now!!!!!! what do we want? PROBE PROTECTION when do we want it? NOOOOOOW

  • @MrTheSteeze i think youtube allowed you to comment for a good purpose... now please make it worth the effort

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All Comments (252)

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  • @halonone oh ok, thanks for the explanation :)

  • @Karabiner07 He didn't say there was no need, he just said it wasn't as effective to wall off against Terran or Protoss. Secondly, walling up using a supply depot/barracks isn't quite the same as throwing a bunker down to stop an incoming force. It seems to be situational in this match though, he could have walled up at the start and it would have gone about the same. Walling up early on isn't bad though.

  • you should wall off against most opponents (maybe not TvT) because if a protoss 2 gates you, a wall off is the perfect counter

  • @ForceSC2strategy I don't get you, at first you said there was no need to put the supply depot in the front as a barrier like terrans usually do, and then later like in 7:40 you said you usually want to put some kind of obstacle in you r entrance to stop the zealots and be able to shoot with the marauders from a distance

  • Oh boy! Force´s voice...so different from the current one even though it is the same person.

  • @AbduCola haha

  • @LazyKoreanBum  is he british? jeje

  • @ngkien1530 The map is called metalopolis, It is one of the maps for ladder and you can play it in single player

  • 1:40 he said barracks weird .__. he said bear racks...?

  • Can you give me the name of this map?Download link if you can :)

    Thanks alot

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