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Dome3D tutorial - Render to Texture 3ds Max

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Uploaded by on Aug 15, 2007

In this tutorial, Matt Mascheri of Dome3D walks you the basics of the render to texture feature in 3ds Max.

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Howto & Style

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Standard YouTube License

  • likes, 9 dislikes

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Uploader Comments (mmascheri)

  • Dude, you need to use 255; 255; 255 ambient light so there are no shadows

  • @izvarzone I actually wanted to have a baked in shadow on this model. If you do not want any shading on your model, then yes, you are right. Thanks izvarzone

  • at 7:03 eyedrop there.. i dont understand what you mean

  • @aftereffects00 I used the eye drop tool to make a selection there.

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All Comments (36)

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  • thanks for the tutorial , i love you :)

  • Hey!

    THIS MAN IS SAVE MY DAY!!!!

  • man this helped me so much, ty so much ^_^ <3

  • thank you so much!

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