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DarkWood Acorn Games Video Archive A3010/TV Card

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Uploaded by on Sep 4, 2007

Tom Coopers 1995 action adventure DarkWood. Had to crank the settings down as it gave the poor ARM250 too much of a work out.

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  • @saturndual32: The reason it slow on a ARM250 was because it was rendered in 3D textured mapped and ray-traced in completely by the software at runtime, just amazing given the CPU and Graphic capabilities at the time.

  • Do you have the disk image of this?

  • This game consumed my life for weeks.. " smoking jacket" hahaha

  • Wow, they really were ahead of their times with the graphics on this system!

  • Brilliant! I got this game one Christmas and loved it, although I never got very far in it as it was slightly unplayable due to not running too well on my A3010.

    Was a big fan of Tom Cooper's games back then - I remember many hours playing Hamsters, Gyrinus II, Styx and Lemings.

    I wonder what happened to Tom Cooper? Time for a Google-mission I think! :)

  • I used to adore the music in this game - in fact I recently had an email from the original author. Say hello to Tom... I wrote the music for his game Hamsters :)

    Dan.

  • That's Tom Cooper's game, he developed that during his year out at uni. Used to be my housemate in the final year. Worked on Wavelength at the time too with him :D

  • Actually there is a 3DO japanese RPG called Grand Chef that uses ans engine very similr to this when you are expliring the towns. Except that the game i mention is beautifully texturedmapped, uses prerendered sprites for the characters and of course there isnt much action since its an RPG, hehe. Still, the engines seem very similar to me.

  • He must mean the 3DO, right?

  • Actually, the 32X did not use an ARM. It used a Hitachi SH2 chip.

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