3D Furry Ball - Hair and Fur in 3D Studio Max
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Uploader Comments (spyrostudios)
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This video is a response to Fur Ball Animation
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All Comments (15)
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is it possible with DAZ3D?
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show me a tutorial!!!!
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Great Job!
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please make the tutorial :)
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@DigalySoftware going live isnt animating you have to do it first.
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we want to see a tutorial pls :=)
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@spyrostudios Ah! Thank you again! :D
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@spyrostudios Thank you! :D
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Oh, eh, another question! ;O
When I press run it indeed precomputes the hair moving the full 100 frames. but after that when I scroll across the timeline myself, the hair remains still. And when I render, it indeed keeps being still, while after pressing run and watching it computing everything, I saw the hair move. What could be wrong?
DigalySoftware 1 year ago
@DigalySoftware Ah yes, with the precomputed option you'll have to make this one extra step (sorry, it's been a while since I made this video):
Because this is a precomputed mode, max needs to store the animation somewhere on your computer to remember it. Go to your dynamics tab again en point max a dir in the 'Stat Files' panel. Run the animation again and render your frames. This should solve your problem.
spyrostudios 1 year ago
How can you let the fur wave like that?
When I try animating my ball. The fur just sticks onto it and doesn't move around.
DigalySoftware 1 year ago
@DigalySoftware You should go to your Hair and Fur modifier and find the tab 'Dynamics'. Set Mode on 'Precomputed' en hit 'run' in the Simulation panel. This should give you some dynamics in your fur!
spyrostudios 1 year ago