Myles ~ Super Mario 64 - Whomp's Fortress 255 Coins
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Coin Farm.
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if you can alot of glitches in Super Mario 64, you don't need to hack :D
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But in the japanese version of the game (which came out first) the coin counter could go to 999, so if there is a limit on the coin count, it must have been added when it was localized for usa. In the japanese version, when you got 1000 coins (by collecting the coins from bowsers flames) it would cause a buffer overflow, and give you -25 lives.
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@JoltsD Yep, if you hacked the game and made it 16-bit though, you could have 65,535 coins. If you made it 32-bit, and "somehow" got 16,777,215 coins, the nintendo would probably make a mushroom cloud!!
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@WatchAndGameMr the reason that he,or here waited only after finishing with box glitch to grab the 8 coins ring, the disapearing box in hand glitch will never turn into a coin if the coins ring behind mario was already taken.
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Répondre à cette vidéo... If you go over 999 coins it will continue counting over 999 coins however your coins counter will only show 999 coins. that is what i'm not sure about, and if you try to do this without gameshark and using the glitch showed on the video above the game will freeze a long way before reaching 999 coins.
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@pannenkoek2012 collecting 999 coins would save the high score has 231 coins even if you high score was save at 255 before. I'm not sure if it continue counting after 999 coins it just would show on the coins counter, try to reach 999 coins and take ten coins after that to see if the high score would show as 241 coins note: you must use game shark code: the stars that apears when you butt stump the ground are replace to coins instead, and combine it with goomba jackpot code.
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very nice!!!
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@666Schranz dont know where you see the hack but ok... if u mean the box glitch... ya its a glitch
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the jump @ 2:28 was pretty sweet
*252 coins left*
*throws box and 1 coin is retarded and decides to fall over ledge*
FFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
iamahipo1 1 year ago 11
Most likely. Back then, before the GCN/PS2/XBox generation, they tried to conserve as much space as possible. So the coin counter here is probably only given one byte. In binary (base2), which is the basic computer language, that would be "1111 1111." Most devices, like GameShark, will read it as hexidecimal (base16), so it would simply be "FF." In standard decimal (base10), that would be "255." Collecting more would either have no effect, or reset the counter to 0.
...yeah...
JoltsD 2 years ago 7