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1st Custom Character in UDK

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Uploaded by on Aug 25, 2011

quick 2-3 day project, base mesh and unwrap was done in the first 6 hours, the next days hours were spent on the normal mapping rigging and skinning and getting in engine.... the cloak causes problems so for game development id probably remove it, and redesign the character!

music is Reel Big FIsh - She has a girlfriend now!

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Gaming

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License:

Standard YouTube License

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Uploader Comments (RennFarnell)

  • What software did you use to create this and get it in UDK?

  • @jamesAboy19 hi james, i used my universities version of 3D Studio Max, hope this helps

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All Comments (12)

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  • lol this character is so funny I always watch it just to laugh ^^

  • @Suprem3Gamer I'm looking at your name, and I think we have a problem...

  • xD

  • Very nicely done

  • LOL funny and silly

  • Instead of removing the cloak you might want to look at using APEX clothing simulation.

  • LOL fuckin awsome music with character action.

  • Damn! 6 hours for a character? What are you, a speed demon!? I dont know, but maybe you could use cloth physics for the cloak, then you could use it in game!

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