Deferred shading REWIP
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Uploaded on Dec 20, 2011
Christmas tree.
I'm rewriting my deferred shading code.
Normal mapping is properly working now with any model scale; directionnal light & point light working.
50 point lights + 1 dir. light.
Pixels outside of bounding sphere are discarded.
Made with Panda3D.
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Standard YouTube License
- Buy "Prélude N° 19 in E flat major, opus 28 (Vivace)" on
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Artist
Grigory Sokolov
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