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Capcom Fighting All-Stars [ARCADE]

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Uploaded by on Oct 23, 2008

Capcom Fighting All-Stars was a 3D fighting game planned for the arcade and PlayStation 2 that was to be developed by Capcom. Like KOF: Maximum Impact, it was designed to translate a 2D fighting game series into 3D. This was done previously in the Street Fighter EX series, by Arika, but not directly series, much like the Marvel vs. Capcom series. Capcom beta-tested the game, but after negative feedback from players and more months in development, the game was canceled in August 2003.

The life system was 3-tiered: if the player lost one tier, a break moment would occur and then the fight would resume, much like the life system in Vampire Savior. However the life system was also linked to the power bar: for each tier lost, a character gained an additional level in the Super Combo gauge (at full life, a character only has single-level super combo moves). Super arts were handled in three tiers, each super costing one, two, or three levels to use them.

Many parts of the system were later used in Capcom Fighting Evolution for Ingrid's gameplay.


Characters
Returning characters
Ryu (Street Fighter)
Chun-Li (Street Fighter II)
Alex (Street Fighter III)
Charlie (Street Fighter Alpha)
Mike Haggar (Final Fight)
Poison (Final Fight)
Batsu (Rival Schools)
Akira (Rival Schools)
Strider Hiryu (Strider)

New characters
D.D.
Rook
Ingrid
Death

Legacy
While the game never received an official release, the idea of Capcom's own characters in a crossover game would be instead used in a 2D fighting game, Capcom Fighting Evolution, released in 2005. One of the original characters slated to debut in All-Stars, Ingrid, would appear in Evolution and later on in the PSP port of Street Fighter Alpha 3.

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  • Man... I wish they would have made this instead of that boring ass Capcom Fighting Evolution...

  • @FuckedYourDad

    actually the capcom fans were the faggots cuz

    they hated the fact the game was 3D and

    they hated D.D.(that red Elvis looking guy) and

    Rook (the benimaru & remy looking guy) they said

    they were to Flamboyant/gay looking so that's why only Ingrid made it to Capcom Evolution/fighting jam

    and Street fighter alpha 3 max.

    This game was called all stars cuz it had most of the

    stars from the capcom Series.

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All Comments (52)

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  • LMAO, The music is the opening riff from Metallica's The Day that Never Comes,.

  • @raxzar Worse than Capcom Fighting Evolution? I highly doubt it!

  • Thank god this crap died everyone who play tested it said it was crap.

  • @809Ollie

    Capcom's financial troubles at the time were what really caused it to be canned. The thought was, if the game didn't survive the beta testing, they'd can it. So they did and made CFE instead which had a much smaller budget.

    If you don't believe me, ask around Capcom-Unity.

  • *wonders why these characters couldn't be resurrected and put into either Marvel vs Capcom 3 or Super Street Fighter IV.....*

  • @809Ollie Start building a statue, and if it looks like shit when its nearly finished...

  • @SilenceOfChaos it doesnt matter the whole point of testing a game is to then work on it they wouldnt have released it straight after testing even if it was getting great feedback they would still have worked on it.

  • @809Ollie The game was in its latest beta stage, it being abysmal at this point is what made Capcom take the final decision, from what I recall some characters composed mostly of wire-frame, little was left.

  • @SilenceOfChaos also i wouldnt compare a game in testing CFAS to a released game FE

  • @809Ollie Considering that is perfectly fine, don't believe me.

    Would you want to try the game? The source code is still around...

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