13 minute tutorial on how to get an animated mesh from 3ds Max into Doom 3.
"Animated Prop Meshes for Doom 3" video tutorial
by
Brian K. Trepanier
09/14/04
http://trepaning.com
der_ton's md5 exporter for 3ds max: http://www.doom3world.org/phpbb2/viewtopic.php?t=5474
der_ton also created an exporter that would add a bone to every vertex and link them to an origin bone prior to export, so any type of animation technique can be employed in 3ds Max, you are not restricted to using Bones.
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