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Fairytale (VX game) Test of Navigation Gameplay

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Uploaded by on Aug 22, 2009

My computer crashed down completely yesterday, but I managed to save all my games and now I'm up and running again! So now I'm back again with a new video from a completely new area from the game, inspired by the ingenious Shadow Temple from Ocarina of Time (it's not only inspired in the design of the area, but it actually uses the very same music composition by Koji Kondo).

The first of three puzzles in this surreal place is the test of navigation, which is a puzzle that requires some brain-work when it comes to memorizing your path but also your skills in planning your path as effective as possible. There's no way to lose, you never die from trying, but if you ever want to leave successful you must take it slow.

So this is how it works: There's a big, black hole covering nearly the entire room. However, this black hole is not what it seems to be. There's actually no way to fall down, the only thing that may happen is that you get teleported back to the safe grounds closest to your position. But there's also a way walking across without being teleported back. To be able to see where you might be able to walk you can light torches, either red or blue, that are shown in each corner of the passable path. The thing is that you can only have one torch lit at once, so it's not just to light it up and run across. You have to use your eyes, try to remember where that blue light was when trying to make your way across with the red torch lit. Then there's also a few extra torches that you can light up by pressing buttons. These are permanent and doesn't get affected by other lights so once you've pressed the button they're always there to guide you.

This may all sound very complex and complicated but hopefully you'll see in the video that it isn't all that hard to understand. I hope you'll like it.

Enjoy and thanks for watching!

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Uploader Comments (JoRu94)

  • I don't get it...

    I watched my twin brother play the Zelda OoT game but i never saw this part =P

    How do you know where to walk?

  • The puzzle is completely original (I came up with the premise myself) but the music (might change it in the future) is from OoT. The lights tell you where to go. If you stand at the beginning for example you'll have to face the light. The path between you and the light will be possible to walk on. Then repeat. :)

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All Comments (17)

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  • that's incredible!

  • And it's odd. i can do almost any RPG puzzle (even LOZ: OoTs water temple! piece of cock, i mean cake. 0_0). But these are, ARBLARGH! XD

  • Lol Fail! jk, im not good at puzzle's, If I do a really good one like this, it will probably take like 1 whole day for me or 2 days.

  • I've tried a puzzle like this before. It's too hard for me. XD

  • Hey, you have awesome mapping! I cant wait for this game. and Hey, would you mind sending the blood sprites or just send me the link :)

  • Im using the shadow temple theme for creepy areas in my game too ;) nice job, I like the widescreen intro.

  • Looks like fun.

  • omfg this game is beyond normal u did the impossible lol this game is so great i watched it 5 times lol straight lol *sigh* i love awesome games.

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