Silhouettes and Movement arcs
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Uploader Comments (DarkmaneTheWerewolf)
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All Comments (16)
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Is.. is that
BANJO KAZOOIE? <3333
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OMG IT'S BANJO AND KAZOOIE MUSIC!
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omg bango and kazooie music....i miss playing those games but they were fun while it lasted :)
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haha the music brings back memories :)
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Wow, o.o thanks for posting this, I can animate a little better :D
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Wow your tutorials are always so amazing ;)
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@DarkmaneTheWerewolf Yea another nice thing is having extremes after the end keys of a certain movement to make it look more lively. Also helps with the anticipation and bounce-back of the squash and stretch.
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I already knew all this, but the way you interpret it is just fantastic! You've gotta be at least ONE of the bests animators on this site. ^^
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I love that not-so-informed starting animators don't realize that planning can really help pull of a certain look. Also helps the jumpiness and downsizing that happens with straight-ahead animations.
leopardstar151 1 year ago
@leopardstar151
Indeed, little things like this make a huge difference. One of the first things they taught us in university was this sort of thing in the form of a bouncing ball and covered squash and stretch too. We drew out the entire path and planned each movement of the ball in one go first, then drew out each frame. I wanted to cover silhouettes and already had my bouncing ball animation on my channel anyway, but i'll try to get to squash and stretch at some point seperately.
DarkmaneTheWerewolf 1 year ago
Wow. That's cool 8D I wish I could do that.<33
midniteroseangel 1 year ago
@midniteroseangel
I hadnt even done the annotaions yet! Well, they're done now.
DarkmaneTheWerewolf 1 year ago