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Final Fantasy Crystal Chronicles: The Crystal Bearers on Dolphin Wii/GC Emulator (1080p HD)

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Uploaded by on Mar 7, 2010

Final Fantasy Crystal Chronicles: The Crystal Bearers running on the dolphin emulator SVN 5152 in 1080p HD.
The game can be played at full speed's in HD even with fraps recording. This goes to show that with a strong enough PC wii games on dolphin can be emulated quite well.

Running the PAL version.

Links to the emulator are on my channel.

Recorded using FRAPS 2.98

PC Specs:
-Intel Core i7 920 @ 4.05Ghz
-Corsair 6GB DDR3 1600Mhz C8D RAM
-XFX Radeon HD4890 1GB DDR5 (OC)
-Seagate SATA II 500GB HDD
-Corsair HX-650W
-Windows 7 Ultimate 64Bit

My settings for the emulator are;
Core:
Dual core and idle skipping on.
to have progressive scan on.
I also have the frame limit on at 60.
Graphics: Direct3d9
I have EFB to texture enabled and safe texture cache. All other option defaulted. The resolution is set to 1920x1080.
Audio: DSP-HLE:
I have the audio throttle disabled.

All other plugins are defaulted.

Enjoy the video and please rate.
For More visit http://www.emucraze.com/forum/

  • likes, 2 dislikes

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Uploader Comments (iNexXxuS)

  • People who don't know what theya re talkinag about shouldn't talk. "Upscaling" the game in 1080p in dolphin doesn't change anything about the game from playing on the WIi other than "blurring" the graphics. "the textures are good enough to where you don't notice".

    The aliasing (jaggies as ignoramuses call them) it there because square didn't take the time to apply it properly in the Wii since the Wii doesn't do it the same way as other consoles.

    Thats not the Wii's fault its the developers.

  • @krizzex fair point.... if i where enlarging the native resolution image (480p) to a 1080p image. In my eye's that's stretching the image rather than upscaling the resolution. In the video i have the native resolution off and set the graphics to 1080p rather than 480p. It's not as detailed as it could be due to my pc not being able to handle large gpu and cpu loads along with fraps recording, though you do have a point, its up to the devs to put in the detail, upscaling an image only does somuch

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All Comments (15)

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  • For those that say it's upscaling it's not, Dolphin actually raises the internal resolutions of games so that they actually (in a way "natively") run at much higher resolutions, textures and everything...it isn't just upscaling.

  • what a shit! Just buy a Wii!

  • Dolphin isn't just stretching the full image, it's a higher resolution output! If it'd do so graphics would be just as squishy as on an analog TV. In Resi 4 Wii Edition for example you really notice the benefits of HD resolution.

    But there are many GC games where the higher resolution exposes spots where programmers tried to save vram by using low-res textures (beam cannon Metroid Prime 1) which wasn't really noticeable on 512x480 (or whatever resolution analog TVs used these days...)

  • @iNexXxuS You just gave a parallel definition of "upscaling" which is what I just said that dolphin is doing. 

  • @krizzex Despite how simple that explanation was, what TentativeTitle1 said is what dolphin is doing. If i were to play a game on dolphin and set the full screen resolution to 720x480 and play it in full screen, yes the game would look blurry because there are not enough pixels to fill my monitor's resolution of 1920x1080.

    Dolphin doesn't stretch the textures of the game, it add's more pixels to create a more detailed image on which ever resolution you set it to.

  • @TentativeTitltle1 That is not what Dolphin is doing. Wii games work nothing like PC games. When you switch a PC game from lo res to HD it "renders" to that resolution using textures of that resolution. Textures of that size are in the data.

    Dolphin is "upscaling" (mathematically stretching) the Wii game textures. The actual textures are physically the exact same ones unlike a PCgame.

    Peoples ignorance of how graphics work or what they are astounds me given the way they are so vocal about them.

  • @krizzex

    ... Take a PC game, set the resolution to 640x480, play it in fullscreen mode.

    Then switch it to 1920x1080

    That is what dolphin is doing, on a practical level.

  • @krizzex Very smart! But I've been down this road before. Calling idiots idiots will get you nowhere, trust me.

  • please make "One Piece Unlimited Adventure" Gameplay on dolphin Emulator

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