ZSketching 27 dec 2011
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Uploader Comments (Guedin13090)
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All Comments (8)
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@ThomasRWButters Thanks man !
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Great work man. Saw your post on Polycount.
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Where did you learn to make heads like this? Great work by the way, love it. Polycount is the bomb!
benhenry96 1 month ago in playlist More videos from Guedin13090
@benhenry96 Thanks man ! It's just time and practice, and never underestimate the power of references pictures ;)
Guedin13090 1 month ago
@Guedin13090 Awesome! I've been really working hard on characters. Getting good results, I just stumble on the eyes and ears. How did you take out the geometry for the eye so well?
benhenry96 1 month ago
@benhenry96 There's two main things to pay attention about the eyes, in my opinion. The first one is to try to paint the iris early, because the difference between a head with grey eye and painted one is huge and help you sculpt the head.
The other thing is, watch out to not make the eyes too big. Since this is the first feature we look to a person, we tend to give them a lot more importance and make them bigger than they really are. I hope it helps
Guedin13090 1 month ago
@Guedin13090 That's great advice. How did you poly paint the eyes? like did you have an eye texture or alpha?
benhenry96 1 month ago
@benhenry96 I just start to fill it with a dark reddish color, then use the stadart brush with the DragRect function, and paint a light yellow color patch to make a gradient. Then it's just a black circle and a brown one to create the iris. You can also paint a white dot to simulate the specular of the eyes. It's really simple actually
Guedin13090 1 month ago