SMU Guildhall - Cohort 14 - Zombax Labs
Created by a team of 4 people:
2 artist
1 level design
1 programmer (me)
The game is played with an XBox 360 controller. I implemented a "flick" mechanic where you pull back the thumbstick and let it go. When it flicks back to the center your minion launches in the direction you aimed, like a slingshot. Your minions bounce of walls like rubber balls.
Won award for "Most Original Mechanic" as voted for by my peers of Cohort 14.
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