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XNA 2D Game Engine with Lighting and Shadows

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Uploaded by on Mar 26, 2009

Our 2D tech is available in SunBurn 1.3.2: http://www.synapsegaming.com/

See the latest 2D video: http://www.youtube.com/watch?v=A5YU8LYcQvE

Original description: 2D top-down demo I put together to test using SunBurn (http://www.synapsegaming.com/) lighting and shadows in sprite based games. The results are excellent, and this technique also works great for side-scrollers.

For the sprites I baked down the XNA skinning example "Dude" character into animated frames, and made some crude developer art pipes. :P

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Gaming

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Standard YouTube License

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Uploader Comments (bobthecbuilder)

  • its 3d the objects are moving in all 3 directions (the light can move up and down

    the movement is 2d and maybe the 3D objects are just plane 2ds but its still 3d

  • @MrKnightCraft the only thing 3D in the video is the light gizmo (only used and seen in the editor, not in-game). the scene, player, and pipes are all traditional 2D sprites. ;)

  • Is that forward or deferred shading?

  • @Viking009 I believe this project was using forward rendering - but SunBurn Game Engine supports both forward and deferred rendering, so it could be either of them.

Top Comments

  • @AaronPr19 Really? Well it's a good thing we're using 2D sprites then, which I guess makes this 2D (as mentioned above). :)

  • @MasterOfAllVideos Nope, it's using the SunBurn Game Engine's 2D rendering :)

    Check out the link in the description for more info - awesome stuff! :)

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All Comments (91)

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  • @mrdkaaa no height maps used, normal maps can be used for bump / specular highlights but are not necessary for lighting and shadows. :)

  • @bobthecbuilder Hmm, no height/normal maps, but just plain flat 2D?

  • This might help clarify some things.

    There is some depth in almost all 2d due to draw-order. Whenever two 2d objects overlap there is implied depth as one is "on top" of the other.

  • This is more like 2.5D.

  • God, some people are so dense... I can't believe the amount of people who don't believe this is 2d.

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