Bullet Shooting Through Sphere of Liquid

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
7,756
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Aug 20, 2009

Blender 3D rendering of a bullet moving through a sphere of liquid in super slow motion. Baking and rendering done on Intel T9400 CPU (2.53 GHz dual core), total bake time - around 2.5 hours, total render time: around 10 hours. Blender Fluid resolution - 200.

Category:

Film & Animation

Tags:

License:

Standard YouTube License

  • likes, 1 dislikes

Link to this comment:

Share to:

Uploader Comments (donrandolph)

  • O.o.... one word...Tutorial?

    Nice work!

  • Thank you very much! I dont think im quite up to making a tutorial right now (bit bogged down with work), but its not completely out of consideration.

  • HAHA ok, one question then, How do you make the sphere stay in the air?

  • in the domain settings, go to the second tab, and change the gravity in all directions to be zero.

  • so u animate the bullet and then bake the domain.. thank you so much

  • No problem, glad I could help.

see all

All Comments (13)

Sign In or Sign Up now to post a comment!
  • @111222952 ohai troll

  • GAYYYYYY 

  • and now model a head of liquid :D

    would look great ^^

  • Wow! That's pretty cool. What settings did you use to achieve the slow motion affect? I've been trying to do something similar but just can't get it.

  • good job out there dude... keep on blending =)

    try using HDRI and some textures on the bullet.... will LOOK AWESOME

  • TIMEWARP XD

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more