That's my Delta Robot using inverse cinematics to calculate angles Θ1,Θ2,Θ3 in dependence of point (x,y,z) in the working area. For following the trajectory i use the bézier curve which is a polinomial that connects 2 points.
Here we see a Pick&Place procedure.
neat, but, its "kinematics" :)
speed8ump 11 months ago