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Unity Progress: City Exhibtion Space - Agent Based Modelling

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Uploaded by on May 29, 2009

Early progress on a city exhibition space - created using the free version of SketchUp with the LightUp plugin, agent based models developed in 3D Max.

Time spent: 4 Days, most of the that learning LightUp and laying out the space. Various movies and objects to add and lighting to fix,. Mac/Windows versions should be online in around a week at http://www.digitalurban.blogspot.com

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Gaming

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Standard YouTube License

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All Comments (6)

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  • @ZxionXxX just assign a material with a tiling earth exture on it and make it physics enabled..?

  • @ZxionXxX lol

  • excellent

  • LOVE IT!!!

  • wow thts prty kool trying to lrn how to do that stuff...........

    especially the eartth thing at the end how did u apply the txtrure to the ball and make roll?

  • Would you share or link the images on the walls? How they were made? The earth with buildings.

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