Matt Dunn vs Keoni Davey Magic the Gathering MTG 2010
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@gimliaton wtf are you talking about
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@gimliaton and @puppetsan If you mean pure 3 color then sure. But two color + an extra splash color for damage is always a good idea. I've seen very successful pure three and four mana decks though. Admittedly, with dual-lands and mana-tap creatures, but they did their job well. Still, IF you can somehow manage a two-color-only deck on prerelease, then more power to you; you're a step above the rest of the field.
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@murderdoll9191 Multi-colored lands are gods and 1 mana cost drops are favorable if you can chain
them into a final finishing combo.
P.S. Speed is very very very very very very important. The quicker the combo, the better.
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@gimliaton called splashing a color :P
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Im just starting to get into mtg,can anyone give me a few pointers on building better decks? any kinda info would be helpful,thanks.
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05:49 "God, I'm so bad at this game." That's because you went for 3 colours on pre-release cards only with only basic lands to pay for them. People playing multi-colour decks should be using lands which provide more than one colour of mana (or better yet, any colour of mana e.g. Forbidden Orchard or the artifact Darksteel Ingot)
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@ar0nedesign Indeed, something blue perhaps? Non-permenants like Twiddle or Toils of Night and Day? Or the Creature Puppeteer?
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@GoneGuru99 Oh yes.
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"Please give me more land" 1st rule of card games: NEVER EVER EVER give you opponent ANY kind of hint as to what you have in your hand.
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Is MTG always this hectic?
dont ever go 3 color on pre release
gimliaton 2 years ago 4
@ZZZ024 Or comboing it with a card that allowed you to untap other cards. Royal Assassin can be pretty devastating.
ar0nedesign 1 year ago