this really is something. But why no hands on the guns? I think we need more animations. And maybe we can increase the field of view to make it mimic vision more? But one other question. How on Earth do you get a 3D world where an object with vertices moves and it looks like it's supposed to 3 Dimensionally? It just baffles me that we have that kind of computation at our hands with a GPU. Is it really just a bunch of math being done and the picture being determined by special matrix math?
the models are exported from MAX through COLLADA format which is read and binary files specific to the engine are created, the level was assembled in the NytroStudio level editor, I dont have shadows on the trees
How did u make this stuff with the models and all? How did you import your models into the world? How do you get your shadows to be dynamic on the trees?
no hands because I didnt had the model, and yes, math, normal matrix operations, nothing special..
nekitu007 2 years ago
this really is something. But why no hands on the guns? I think we need more animations. And maybe we can increase the field of view to make it mimic vision more? But one other question. How on Earth do you get a 3D world where an object with vertices moves and it looks like it's supposed to 3 Dimensionally? It just baffles me that we have that kind of computation at our hands with a GPU. Is it really just a bunch of math being done and the picture being determined by special matrix math?
petradog409 2 years ago
the models are exported from MAX through COLLADA format which is read and binary files specific to the engine are created, the level was assembled in the NytroStudio level editor, I dont have shadows on the trees
nekitu007 2 years ago
How did u make this stuff with the models and all? How did you import your models into the world? How do you get your shadows to be dynamic on the trees?
petradog409 2 years ago
dude thats AWESOME can i download it somewhere?!
Haxalot96 2 years ago
sure, I will have adaptive exposure
nekitu007 2 years ago
Make it optional, or make it gradually decrease when you're outside for a while.
Once you've been outside for a few minutes, your eyes adjust and the bloom is no longer realistic.
cyborgtroy 2 years ago
It's not just a FPS engine, it's a complete game development solution. And it already has a map editor, nytroStudio editor.
While for the open source thing, I don't think so. nekitu007 is working on this engine for years and he's too close to put it on the market.
Oh, and it's better than the Valve's Source Engine.
WeaselTheGeek 2 years ago
1 Day test? You freaking did that in ONE DAY? SHIT! Imaging what you could do in 5 days, or 20.
djsotos 2 years ago
Those graphics are so cute, I love that engine! :D Just needs better textures on some stuff. And hands on gun.
MagnusRulerHardt 2 years ago