Need For Speed 1 XNA remake
Uploader Comments (1amStudios)
All Comments (132)
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@TheWarKeeper That would depend on the developer on how well they can program. not the library
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@ogicabp4u if it only whas that easy hehe i understand what you mean but ea probly got he sued and ended this project they seems not to listen so mutch on fans alott of god old nfs player form first game whant a remake of eks the older ones either 100% like or with modern grapic ea listning to fans on ssx francise but not on nfs seems so far atleast+ first nfs game whasn`t youst ea it whas ea canada+pioneer+Road&Track magazine so if ea does have 100& copyright or license onlu ea knows. :)
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@raythetse this is probly 9c i think the orginal used direct x 2 on se edition if i remember right :)
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@SledgeNE Yess hope hi gets this game finished then remake nfs2 nfs 3 nfs 4 lol :D
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Greate work. hope to se full source with textures etc soon. wonder full to play god old first true root of need for speed :D
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can we play on xbox?
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@1995hellrider XNA is a framework not a software. create.msdn.com
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how do i download this XNA software
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oh man... i cant believe im going to have to waste my time with these disgusting physics at school :S ut2004 has better physics than this garbage and its from 2003... -_-
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Good Work! It's great to playing this great Game again after all the time!
Any chance of this being open source under, I dunno, GPL license? I wonder because I have worked on several projects like this, for the sole purpose of bringing the games back to be playble on modern computers / hand held devices on several platforms and am currently working on ThemePark, with the next projects coming up being GTA ( the first ), Sub-Culture, CarmaGeddon, and after seeing this, NFS1.
Tomaz82 1 year ago 2
@Tomaz82 yes I do keep meaning to release the source code under GPL. I have created a google code page but have not had a chance to publish the code yet.
1amStudios 1 year ago