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In this DLC pack, the player will join the ranks of the Brotherhood of Steel and rid the Capital Wasteland of the Enclave remnants once and for all.
In addition to amending the main quest to let players continue their adventures after the end of the main quest and raising the level cap to 30, Broken Steel's quest line is announced to be of the same length as the ones of Operation: Anchorage and The Pitt.[1]. In order to access the new story content from Broken Steel, the player will have to have finished the main storyline from the base game. However, the level cap expansion will take effect upon installation of the DLC, so players previously stalled at level 20 will once again accumulate XP even if they haven't finished the main storyline [2].
Broken Steel will also add a couple of new side quests, most of which have to do with escorting freshly processed clean water across the Wasteland and protecting it from Raiders. Broken Steel will take about five hours to complete and side missions could take up to an hour to finish. [2]
The third DLC for Fallout 3 will add new enemies including Albino Radscorpions, Feral Ghoul Reavers, Super Mutant Overlords and Enclave Hellfire Troopers[3]. These will be equipped with new armor and weaponry which the player can acquire. Broken Steel will also add several new perks to cover the additional 10 levels as well as new encounters.[1]
Story
Broken Steel alters the ending of the original Fallout 3 to allow continued play after the end of the main quest line. This means that when it is time to go into the reactor at the end of Take it Back!, you can still go in yourself or you can send one of three side characters. However, even if you go yourself, you do not die. Instead, you survive the ordeal and wake up two weeks later at the Citadel.[4] If you allow the Purifier to explode, the game will still end.
The new content starts about two weeks after the events of Fallout 3's main quest and begins in the vicinity of Project Purity which is now up and running. The battle between the Brotherhood of Steel and the Enclave is still ongoing and the player is tasked with helping to build a Tesla Cannon, a new, more powerful weapon for the Brotherhood. Once you have retrieved the necessary parts from Olney Powerworks, an old power plant, and the Cannon has been built, you travel to Adams Air Force Base via the Presidential Metro Line where the assault on the Enclave begins.[3]
Enclave Hellfire Troopers are a rank of Enclave Soldier which will be added to Fallout 3 in the Broken Steel DLC pack.[1] They carry the Heavy Incinerator as a standard weapon,[2] and wear the fire-resistant Hellfire Power Armor.
Enclave Hellfire Troopers appear in the Fallout 3 DLC Broken Steel.
* If you look close at the armor, it looks like a cross between Brotherhood of Steel, and Enclave power armor
The Albino Radscorpion is a new type of Radscorpion which will be added to Fallout 3 in the Broken Steel DLC pack.[1] Apparently, it is far more resistant to attacks than the Giant Radscorpion, and deals far greater damage.
Its name in the developer's diary is "Albino Rad Scorpion" and possibly a typo, as radscorpion is generally one word.
Margot is a computer system in the Fallout 3 DLC Broken Steel. It watches over the Presidential Metro Line under the remains of the White House[1].
Margot stands for "Metro Authority Rapid Governmental Transit System".
Margot appears only in the Fallout 3 DLC Broken Steel.
Tristan is a Paladin of the Capital Wasteland Brotherhood of Steel who is added to Fallout 3 in the DLC Broken Steel[1].
He is in charge of a Brotherhood operation involving the player and Liberty Prime, the first mission in the main Broken Steel questline.
Tristan appears only in the Fallout 3 DLC Broken Steel.
Those DAMN Decepticons!
Reusablebutton 2 years ago 5
i go...you stay...no following...
Nukeable 2 years ago 4