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Amon Tobin - The Clean Up (Audiosurf)

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Uploaded by on Feb 18, 2008

The Clean Up by Amon Tobin as played by yours truly.

Before you all have a go about how rubbish I am, I will say... Yes, I am. I have slow reactions on the fast part at the end. Saying that, it isn't too bad.

There's a few songs that just really 'work' in this game. Mainly the ones that start off pretty slow and then build up to much loudness and indeed fastness towards the end. This is one of them.

It can be found on the album Chaos Theory (Splinter Cell 3 soundtrack), found in all (I mean some) good record shops, or on t'internet if you swing that way, and I expect you do.

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Music

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Top Comments

  • Nice,but what is that?

  • Amon Tobin (The guy that soundtracked Chaos Theory)'s tracks generally work really well with Audiosurf. Personal favourites are Easy Muffin, Four Ton Mantis, and El Cargo. Four Ton Mantis has a stupidly fast downhill section for about 80% of the song, and a bit where it's possible to score a Match21 as Ninja Mono.

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All Comments (12)

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  • first time i watch full movie of audiosurf :o

    Nice one

    *try's it out*

  • @MrHeli you my man has an excellent taste in music and video games ^^

  • incredible skillz, amon tobin is a tuff oponent!!!

  • i LOVE the drums

  • you fly along collecting the coloured blocks and it matches the songs beat or tune.

  • i dont understand the game?!

  • Audio CDs, MP3s, M4As, WMAs and OGGs! All the major formats.

  • ok thanks. one more thing: what audio formats does the game accept?

  • It's not so much the file quality, as the intensity of the music that affects the difficulty. For slow-moving, quiet sections, there are less blocks and you're travelling uphill (These are characterised by the track being purple or blue), but for intense sections you're travelling downhill, with more blocks, and the track turns yellow or red. You can see this happening at around 4:30.

  • can you tell me how this game functions? it generates a game from your song, yeah. what formats does it take and how does the quality of the audio file influence gameplay? higher quality = harder gameplay?

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