Rundown 3 - Bug-Fixes/Tweaks

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Uploaded by on Dec 1, 2011

Bug-Fixes/Tweaks Release - http://www.mediafire.com/?tx7c9l21brax5be

Strafing - Instead of rotation being on the A + D buttons, you can now use them to strafe left/right respectively in any direction. You can also press R to enter the camera mode as you play which will hide the cursor and make the mouse control camera movement, making PC controls much more similar to the majority (thank Mima for that one.)

Explosion FX - Self explanatory. I've upgraded some of the effects to generally look better and feel more "DBZ-Ish", for the most part.

Enemy Targeting - Pressing 1 will now lock onto the nearest enemy, aiming the character towards them when moving or executing an attack. Characters will also dash toward the target when CTRL is pressed, and aim all special attacks toward them as well.

Beam Struggles - Now, your energy will constantly recharge as you are in a struggle (but you still have to hold MMB!), but pressing Q will give you tiny bursts of energy to build up, allowing you to shoot more intimidators with CTRL.

New Melee System - Press E to enable/disable your aura. With it enabled, your energy will deplete and your multiplier regenerates. With it disabled, the reverse happens. If it's enabled and you do melee hits with LMB, you will add more to your multiplier, and then can release the stored multiplier with RMB. Charging energy with Q will also change when your aura is out/not out.

New Stat Menu - Changed the stat menu to be more accessible, now giving brief descriptions on each stats purpose. Not all of their purposes are implemented yet, but they're there for the most part. Stats can be upgraded with Z points which are gained from levelling up.

Enjoy! All feedback is appreciated!

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Uploader Comments (Xatoku)

  • Ummmmm.I have some questions and if you can please respond:

    -Have you made the original story mode that we can play,and if you did the story finishes at the GT saga or it continues with the Af one or your own?

    -Have you added Super Sayajin 4 in the game?

  • @crimarul96 I'm working on the story at the moment, but no it won't go past DBZ.

  • man i got prealpha 1.0.2 now this AWSOME SAUSE!

  • @watsonmarcus55 Glad you like it! =D.

  • this is epic man, can't wait to see more

  • @Nassif9000 Thanks man!

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All Comments (30)

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  • Thats really awesome I like the idea with the ssj can't wait for this it looks pretty cool^^

  • WHAT GAME IS THIS IS IT ON PC?

  • why is raditz too hard.

  • @lents3 i mean the xbox 360 one

  • in this version the enemies wont die ?

  • my enemies wont die xD

  • You have some talent, good sir. I haven't played this yet, but I have just watched your progress videos. Don't give up! Keep going and motivate yourself. This is impressive and you just might be the saving grace of the past despicable Dragon Ball fan games.

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