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All Comments (339)
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They got infantry units.
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And the benefit of being like a mod is that they are characteristically creative and innovative (to the limit of the game engine), which makes them interesting and gives a source of replayability other than practicing your skills and competing with other players.
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I'm hoping that SC2 will keep it's role as the rts that focuses around professional multiplayer and quality single-player, and that End of Nations will take the place of being the rts that's like an ongoing mod that's incredibly massive by being organized by an actual corporation (assuming that these businesses are technically corporations).
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@evildxdie They've added air units and infantry, they actually listen to the community my friend.
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@warriorfire8103 more like Gundam actually. With the setting and all that
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Dear Petroglyph, please finish this game so that you can start working on the new Star Wars RTS Galaxy At War or Empire At War 2 whatever. Also so we can play End Of Nations
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@nightsvipe5 if the economy failed then its just resources you need no money is involved
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@nightsvipe2 war is the business with the highest income for a country unfortunately
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Should be nice. Really getting sick of the MMORTSs that are mostly turn based or are completely instanced with every battle. Instanced battles might not be horrible, but I hardly see an MMO aspect if it most of it is just instanced. Sounds like any type of RTS to me.
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@nightsvipe2 Because the Human allways find an way to kill each other.
Petroglyph = largely Westwood. HELL YEAH
SinisterSkip 6 months ago 12
No Infantry Units just Vehicles?
evildxdie 8 months ago 9