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BridgeScene

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Uploaded by on Jul 10, 2010

A Godly bridge high in the mountains. Use of height maps, terrain texture layers, lighting at sunset, and height fog.The main static mesh bridge is from a group project in which I textured. Since, the project is far from complete I wanted to set up the finished model in a mock scene. Programs involved: UDK, Maya, Photoshop, and crazy bump.

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Uploader Comments (YouPhake)

  • HOW DO YOU DO THAT TYPE OF FOG

  • @WeEatBrainz Look under Actor Classes, Info, and Height Fog.

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  • @YouPhake Found it thanks

  • wow nice use of assets, planning to make a game?

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