Passive Mob System with Automatic Sheep Sheering plus Pig Roaster

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Uploaded by on May 17, 2011

This is an overview of my passive mob system with automatic sheep sheering and pig roasting. Many of the ideas incorporated into this system come from other people such as Etho, Roboticaust, TechnicalMinecraft and some others who I cant recall. Of coarse after shooting this (and leaving the area for a little)animals starting spawning like mad. Guess they are video shy.

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Uploader Comments (LordAlldara)

  • I'm thinking about building this or something like this. But I am wondering why you have trees in the spawning system, does it help mobs (passive) spawn or...? And... Would i build the passive mob system exactly like a hostile mob system but with grass spawn pads and instead of a mobavator going up they would drop down (like yours).

  • @sharper4221 For some reason my wolves have stopped attacking the sheep as they pass by so in essence this setup is unfortunately now broken. Seems like whenever we get something cool to work, it breaks. Anyways with the next update (1.8) personally I wouldn't recommend building any passive systems. As for mobavators with passives, this is very tricky since chickens wont go up them and passives tend to drown easily. Only one month till 1.8, I would hold off to see changes with farming. :)

  • i need two questions answered. first how far must animals fall into lava block? secoundd how far must they fall afterwards into cycle stream? my current setup of three into/two out of does not yield any drops.

  • @upbeatanime Approx 2 or 3 block drop to get the animals to pass through the lava block, then another 7 until they enter the water stream. For some reason, without the long fall after passing through the lava, they will not yield drops which is indeed strange. Hope this helps! :)

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All Comments (19)

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  • @LordAlldara impo0ssible at the moment, but using half slabs on dry land. it seem only sheep will jump over them. but they do so rarely and this process is slow. i might have just not waited long enought to see a cow do it as well. so i wouldn't bother either.

  • Yup, sheep act just like cows, even if the wiki mentions sheep being able to climb ladders, cows do, too.

  • @LordAlldara

    There isn't a way yet. As far as I could tell, they are identical in size according to the collision detection. I've squished them into all sorts of tube systems to try and press them through differently with no luck. They always sort identical.

  • @roboticaust Well actually I used a test world to build part of the system in and test it. Its in my other video's. If one could separate the sheep from cows, the sheeps could just be continuously looped past the wolf. I have no clue on even how to do that one though.

  • @LordAlldara

    I will give you props for using an actual spawner rather than force spawning. Most people making these inventions have never seen how a wolf handles a real situation. I personally don't care to bother with it unless it can be perfected.

  • @SSgtJoker The spawning area has to be 24 blocks away from where ever you spend most of your game time. You can use water canals to bring them to or even into your house where you can kill them off.

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