GLITCH: Tomb Raider Underworld - Arctic Sea

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Uploaded by on Dec 18, 2008

UPDATE: More cutscene glitch locations! See list...

Well this is probably the last glitch video for me until I decide to upload more Tomb Raider Underworld glitches, or when the DLC/patch for this game comes out. There might be more areas for this glitch to work and allow you to explore the cutscene interiors. Also, this glitch appears to only work for cutscenes that gives you a *checkpoint* - otherwise you will be brought back to the same place you started before.

HOW-TO:
Just commit suicide with the grenade at the same spot the cutscene is supposed to appear by jumping. Enjoy these cutscene glitches!

NOTES:
If you trigger the cutscene and then die at the same time, you will be able to make the cutscene appear in darkness after walking through its trigger point again.

But if you die first and then land at the trigger point last, then the cutscene won't be in darkness. I messed up on the Croft Manor one, although I found another new glitch! :D


Locations:

- Andaman Sea
Lower your health to minimum and then place a grenade next to the door where Natla is located. All you have to now is jump toward the door as soon as the grenade explodes. You have triggered a checkpoint to Natla and you can save it!!!


"The grenade trick is now obsolete." See... http://www.youtube.com/watch?v=HO9iMbqXpYI

Category:

Gaming

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Standard YouTube License

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Top Comments

  • hell no. have u played the older tomb raiders? they are hard as shit and pretty creppy and wicked traps. best ones are tr2 and tr3.

  • 3:51!!! lol!

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All Comments (32)

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  • Or if you play on a PS3 you can save right before you walk in the chamber and than take the disc out and put it back in and than walk into the chamber you can walk up to amelia but if you rewalk through the same doorway you watch the cutscene

  • Why do you throw a grenade all the time? It's so freaking annoying. >__<''

  • @pkzadam115able She put her hands in the air :D

  • How can doppelganger take of lara's mjolnir without kill self ? She has't gloves and belt !

  • @tristin1990 omg SO agreed! Those ones took SO much time and thought! They were far longer, way more game play time and replay value. Not that I don't like these, but I will STILL go back and replay those and have just as much fun.

  • Ohh.That's where we hid the Natla!

    Main cutscenes are always cheap-made.That's what makes them crap.

  • @AlexandraFergy1998 and also that was even good advice so

  • @AlexandraFergy1998 i know right?

  • @pARaGoN91 WAT

  • @tristin1990 I think you might need a few stool softeners...but if you think the originals were hard, try playing the fan made levels. Traps set in awkward angles, doors timed down to the millisecond, traps set before a tightly timed door, etc.

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