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Blender Fur Test

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Uploaded by on Jul 30, 2008

Softbody hair particles with baked physics
The Settings to duplicate the swaying
Particle: Hair
Amount 100
segments 5
random even faces random
Initial vel normal 0.2
Dynamic rotation normal
Drag 1.0
Damp 0.05

Visualization:
Material Col
Emitter
Steps 2
Render 2
B-Spline
Strand Render angle 5

Extras:
Seed 20
Children
Mass from size

Children:
Render amount 100
vParents 1

Physics:

Collision
Damping 0.1
Friction 0.2

SoftBody: PSys (the hair particles)
Friction 4
Mass 0.25
Use Goal (need vertex group)
G Stiff 0.5
G Damp 0.5

UseEdge
Damp 0.5
New Aero 50

Collision:
Self Collision
Min
B Stiff 1.00
B Damp 0.5

Category:

Film & Animation

Tags:

License:

Standard YouTube License

  • likes, 3 dislikes

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Top Comments

  • I hope I will live until the time games have evolved so much that when you'll be teabagging someone, it will zoom on such detailed hairy balls.

  • so my ball is with u > giVE IT BAK!

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All Comments (9)

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  • Now that's a hair ball it's slightly cuter than what my cat barfs up XD

  • I want to rub it on my face.

  • @TheGreatGrayXD n1 hahaha

  • star trek tribble!!!! they are back to take over the world!

  • cool

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