Siggraph 2009 - EcstasyMotion streaming Optitrack live to Torque 3D game engine

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Uploaded by on Aug 10, 2009

This is a demo of Ecstasy Motion's ability to stream a live motion capture data feed into a game engine, Torque3D. The capture system is Optitrack by NaturalPoint. This is SIGGRAPH 2009 New Orleans, Louisiana.

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Film & Animation

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Standard YouTube License

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  • its amazing how they can do this with torque and everyone on the forums is just struggling to implement melee haha

  • @MrKarlalfred88

    Lol same...accept i just want it for helping me in animation...too bad it cost 7000....

  • I want this for my home pc. I already have Track ir. But this is the future!

  • how to get this for T3D?

  • wow awesome

  • @HealyHQ when a suit costs less than 1500usd

  • oh wow it would suck to get a boner in that suit...in front of a bunch of people.

  • Haha I would love to see a fatass swing his hand, lose balance, and crash into the TV

  • This shit is legit.

  • True. I guess the best use for this would be to create character animations and such. However, in the way it was demoed in the video, it would be possible to utilize this motion capture as a game feature. Of course, past experiences with such "features" ended up being nothing more than a gimmick unfortunately. I hope that one day, this kind of tech could be used in games, on the consumer side.

    Luckily I'm a developer and own a Torque license, so I might be able to give this a go one day! :-)

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