Unarmed Hammerite sees Garrett!

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Uploaded by on Jan 31, 2008

This was surprisingly easy to set up:
Two models, armed and unarmed, alert response to run to hammer and frob it.
Hammer sends a stim (contact: frob) to the AI which reacts by setting its Shape - Model name property.

Category:

Gaming

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License:

Standard YouTube License

  • likes, 4 dislikes

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Uploader Comments (rsoulinternet)

  • How do you enable the console?

  • shift and :

    but what you see in the video is Dromed, not the regular game. In Thief 2, all of the useful commands are for things like 'select healing potion' etc, which are already covered by key binds.

Top Comments

  • garrett is pretty badass, he took 3 or 4 brutal hits to the head before going down

  • Smash!

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All Comments (41)

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  • old English.. gotta love it eh :D

    Guess where my username comes from... what game ;)

  • @rsoulinternet It's "From whence camest thou, villain?"

  • He just repaired you

  • AAAHHH!

  • 0:13 BUTT SMASH !

  • @vforvegard yeah, on normal difficulty ;)

  • thief: ahem !!

    hammerite:i wet ma pants boo hoo !!

    x-D

  • HAMMER TIME!

  • @rsoulinternet Thanks!

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