Charlie's Big Adventure - Devlog_03
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Uploader Comments (ndee85)
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All Comments (13)
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looks super nice :D
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Can you make an underwater level please??
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Can u release BGE launcher. It would help me alot
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the BGE launcher is awesome cant wait till its released
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There seems to be a bit of a weird camera movement when you jump on top of the enemy.
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Or you put them into hard to reach areas and collecting all the "hidden" carrots gives you some kind of "you collected all the hidden carrots"-bonus?! Could add a lot of re-playability to your levels.
Either way, you'll figure it out and I'll keep being curious. :-D
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Does blinking means, that he can't recive damage for some time? Doesn't pain animation will work better?
BananaftRu 5 months ago
@BananaftRu
yep.. I think I will add a damage/pain animation! But somehow I wanted to show that he is not able to receive damage for a certain time!
ndee85 5 months ago
@ndee85 Blinking is too 8-bit. But it's up to you, to decide, is it good association or not.
BananaftRu 5 months ago
@BananaftRu
yep.. I get your point! Maybe I can work with some other visual elements! I will see!
ndee85 5 months ago
What's up with the carrot? :)
derabu 5 months ago
@derabu
I will see... not certain of its ability yet! Maybe it is necessary for some special feature! ;-)
ndee85 5 months ago