State Wheel (5 objects async)

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Uploaded by on Jun 10, 2009

Part 1 of a tutorial on the state wheel part of the siteswap G+10-t+r8r.
http://www.siteswapgeneration.com/

the music is from a friend's band "the flying saucers"
http://www.myspace.com/theflyingsaucers

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  • Is this the greatest thing ive ever seen or what?

  • I like this idea. Once you see it, it's obvious. :-)

  • This is very very cool.

  • beautiful visualization of patterns. great idea.

  • Instead of starting and finishing with the tokens in the 0, 1, 2, 3, 4 state you would start and end with the tokens in a different state such as:

    0, 1, 2, 3, 5

    in this case it would take a 6 to get into it.

    or for example in the state:

    0, 1, 2, 4, 5

    you could throw a 66 or a 75 to get in.

  • Fantastic! Gives a great visual for how the throws decay over time.

    So would an excited state siteswap be generated simply by rotating the wheel backwards by one before beginning?

  • My brain wants to understand this! I like the frame during 1:40 funny!

  • Ha, nice one daniel. Looking forward to our next meeting at ejc :) -darragh

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