WARNING!!! If you don't want to spoil it for yourself, you can play the game in your browser here: http://globalgamejam.org/2010/bump-night
This is the game my group tossed together for the 2010 Global Game Jam. The theme was deception, so we decided to make a deceiving exploration game. This is a play through of our game.
Lots of features had to be cut but our basic premise was that you were exploring a pitch black mansion, with only sound as your guide. We developed a lot of assets for death traps and hazards but only a few made the cut.
Development came along pretty smoothly, thrilled with the results for 48 hours.
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