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Exile: Amateria Age Solved

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Uploaded by on May 28, 2007

Taken from Myst III: Exile.

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Entertainment

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  • The best ride in any of the myst games ever!

  • The puzzles on Amateria drove me crazy, especially the one with the balanced slide, but the ending more than made up for it. It was so cool to actually get to ride through all those puzzles you solved.

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All Comments (31)

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  • THIS is how you make an adventure game people.

  • Absolutely the best Myst age and sequence ever. Also, this has to be the best reward for puzzle solving in any adventure game ever, bar none. Sheer genius, awesome!

  • @Ekoz12 But no, I agree with you, it's pretty awesome.

  • @Ekoz12 Maybe you should have just used a save game instead of re-completing the whole area.

  • @machete9236 Yes, this is what I think (and wrote here down too) actually. This is a great punchline.

  • My favourite age. Think how much they could bother e.g. with the logics...Dealing with these 'balls' and at the end travelling in one of them at the three 'stations' where the problem was...this was a great punchline.

    It's a pity we can't travel without solving those problems and then die (e.g.:expoding at those 5 fields or falling into the water that throwing machine or breaking at that balance machine (where that other ball is). Maybe because of this I think this age is a bit...dangerous.

  • I wish I could live in Amateria. :'(

  • THE best part of Exile. The first time I beat it, I was in awe. The second time I beat it, I had my screen cap running XD. And the puzzles were pretty easy, easier than voltaic (although the balance system was admittedly hard).

    @spire elevator comment. Unbelievable yes, but still pretty cool. It's a mag-rail elevator. I'd kill for one of those.

  • @stoneprophet:

    Dynamic forces spur change.

  • what was the learning concept behind this age again?

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